Exclusive: Hands-On with PlayStation 3

Kikizo presents a detailed, early account of its first-hand experience with a little known console called PS3. Is it looking like a new generational leap, or emotion engine tears? We have some answers.

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We'd previously seen PlayStation 3 in "realtime" action in three demonstrations - the stunning Metal Gear Solid 4 trailer taken into a simulation to show off game engine and graphics, Sonic the Hedgehog's realtime demo at TGS, and also a realtime demo of Sega's Fifth Phantom Saga, also at TGS (all available to watch below). Based on what we've now played for ourselves, we can answer a question we all asked back at E3 2005. Does PS3 really look like the Killzone trailer? No way. Does it look like Metal Gear Solid 4? Sure, near enough, although now that it's on near-final hardware, things just need a little polishing to look as complete as what was shown by Kojima-san in September.

Killing Day (pictured) and Fifth Phantom Saga are what actual PS3 games look like today. MGS4 won't be a problem either...

What we played was still extremely early, but we've been able to build a healthier picture of things. Another point of reference is the aforementioned Fifth Phantom Saga realtime demo from TGS, which we daresay is a slightly more honest representation of today's exact PS3 graphics status, and closer to current playable content than anything fuelling PS3's notoriety since E3 last year.

The difference in physics, detail and scene complexity between the Killzone or MotorStorm trailers and MGS4's realtime demo is quite severely obvious, and it's now abundantly clear to us that everyone's early PS3 gaming experiences will be a whole lot more like the latter, but that's not exactly a bad thing. We'll have dynamic range and depth of field optics, maybe even a 'solid' sixty frames. But MGS4 stands on its own as the single most impressive thing anyone has seen on a sufficiently convincingly box to date. Based on what we've seen and played, launch software will look like nice Xbox 360 material - Dead or Alive 4, Gears of War. The main issue now is when is this "launch" actually going to happen?

...but whether they'll ever be as incredible as the Killzone or MotorStorm trailers remains unknown for the foreseeable future

Late Spring into Action?

Based on this evidence, things aren't exactly rocketing ahead, and we wouldn't be the first to question the potential of some kind of delays. Our developer is first to chip in: "We think that in Japan it will most likely release during Summer, Q4 in the US, and Europe in Winter or Spring 2007 - these are our internal projections." And right now, it seems most observers would agree.

But Spring could mean as late as late June, which is pretty much Summer. Some, including the folks at next-gen.biz, have pondered whether Sony's recently appointed British CEO might change traditional strategy and focus an initial launch in America, where it's argued that the most vital battle PS3 will be fought - BluRay's battle. But the other school of thought suggests that Howard Stringer would need to have been running the show a bit longer to reasonably affect significant plans for the company's most important project, relatively late in the day. But then, nobody seems to know for sure yet.

The cost of a final PlayStation 3 is the other issue, and some are remaining hopeful, considering PSP launched well below its projected price thanks to publisher pressure on Sony. Could it be a similar story with PlayStation 3? Sony could do well to absorb some creator investment costs, but BluRay's success against HD-DVD is more vital to Sony, particularly compared to its relatively insignificant aspirations for UMD.

Yet, the sheer scale and cost of PS3 is surely looking like an increasing problem for some creators, as many had predicted. Having more power is great, but the real challenge is going to be filling 25-50GB with material that's as convincing as it is compelling. Reaching anywhere near MGS4 standards - let alone impossible Killzone standards - is still going to be tough for everyone but the most elite developers, and achieving photo-realistic scenes is as much about committed creators as raw power.

Tekken 6 is an example of early thirdparty support that outweighs Xbox 360 by a fair margin

Nonetheless, Sony has already sewn up the developer support it needs more effectively than Microsoft has been able to, with Edge reporting that one publisher for example is committing 50 per cent of resources to PS3, 30 per cent to Xbox 360, and 20 per cent to Revolution - so on a needs-must basis it could be a traditional territory roll out after all. If only some early hands-on time could also answer questions about date and price, we'd be much happier.

Marks Out of Ten

Sony's showings of PS3 to date have been seriously sexy. But the reality, while still impressive, is nowhere near the leap beyond Xbox 360 Sony wants you to believe, and it seems many projects are still at an early enough stage for things to start getting a little worrying. We don't have much idea why Sony has been so quiet about PS3 lately, but in light of today's manufacturing and development status, one theory is that it's simply having a bit of an internal think about how best to proceed, and of course, how best to communicate their strategy to the industry and gamers, without taking the slightest PR setback in the process. In fact, considering Sony, they'd be more likely to turn it all around back into massive excitement all over again. Based on what we've played versus the hype of the last year, it's impossible not to be slightly disappointed, yet we're still hugely excited and most of all, relieved that all the claims, confusion and debate now make more sense.

We can't wait to get more of PlayStation 3 to draw some more specific conclusions, so we'll see you for more hands-on with final, cased hardware (and presumably a final controller) in surely not much longer than a couple of months' time. And, if our (and many industry) estimates are accurate, then maybe everyone will need to mark 'summer' on the calendar as the time to get sued for importing their final Japanese PS3.

The Future Is Almost Here... and even in 720p, it looks bright.

Adam Doree
Kikizo.com





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Video Coverage
(See Latest Videos & Video FAQ Here)
PLEASE DO NOT DIRECT LINK TO ANY MEDIA FILE ON KIKIZO
DescriptionDur.SizeDetails
Metal Gear Solid 4: Guns of the Patriots
Hi-res 60fps footage (hi quality)  
2.28m 66MB HD, 60
800x448
4Mbps
Metal Gear Solid 4: Guns of the Patriots
The full trailer - direct feed  
8.56m 69MB SD, 30
640x360
1Mbps
Metal Gear Solid 4: Guns of the Patriots
Realtime demo by Hideo Kojima at TGS with English subtitles (hi quality)  
3.15m 42MB SD, 30, CAM
640x360
1.3Mbps
Sonic the Hedgehog
Realtime in-game gameplay footage demonstrated by Yuji Naka (hi quality)  
5.08m 140MB HD, 60
800x448
4Mbps
Sonic the Hedgehog
The full trailer (hi quality)  
2.22m 64MB HD, 60
800x448
4Mbps
Fifth Phantom Saga
Extended trailer - like the E3 version but the full version how it was obviously supposed to be before Sony cut it down for its May PS3 conference (hi quality)  
1.01m 26MB HD, 60
800x448
4Mbps
Fifth Phantom Saga
Brand new in-game trailer that nobody seems to have noticed or made a fuss about yet, so we might as well (?) (hi quality)  
1.17m 33MB HD, 60
800x448
4Mbps
Fifth Phantom Saga
Realtime gameplay demonstration - or rather, the new trailer above being controlled by Naka-san with a controller (probably) (hi quality)  
2.14m 60MB HD, 60
800x448
4Mbps
Fifth Phantom Saga
Trailer HD   (Sega)
0.32m 12MB DF, HD, 60
640x480
3.5Mbps
Fifth Phantom Saga
Trailer SD   (Sega)
0.32m 7MB DF, SD, 30
640x480
2Mbps
Fifth Phantom Saga
Trailer HD, CAM with DFA alternative   (Sega)
0.34m 11MB DFA, HD, 60
720x576
3Mbps
Killing Day
Trailer HD   (Ubisoft)
0.38m 13MB DF, HD, 60
640x480
3.5Mbps
Killing Day
Trailer SD   (Ubisoft)
0.38m 8MB DF, SD, 30
640x480
2Mbps
Killing Day
Trailer HD, CAM with DFA alternative   (Ubisoft)
0.38m 13MB DFA, HD, 60
720x576
3Mbps
The Getaway 3
New Piccadilly trailer (hi quality)  
0.57m 24MB HD, 60
800x448
4Mbps
The Getaway 3
Full Demonstration HD   (SCE)
1.13m 27MB DF, HD, 60
640x480
3Mbps
The Getaway 3
Full Demonstration SD   (SCE)
1.13m 20MB DF, SD, 30
640x480
2.5Mbps
The Getaway 3
Trailer HD, CAM alternative - different conference with different commentary   (SCE)
1.24m 30MB CAM, HD, 60
720x576
3Mbps
Resident Evil 5
Trailer cam (hi quality)  
0.41m 15MB HD, 60, CAM
800x448
4Mbps
Virtua Fighter 5
Stunning hi-res version of the announcement trailer showing all the characters including the newcomers (hi quality)  
1.06m 30MB HD, 60
800x448
4Mbps
WarHawk
New trailer (hi quality)  
0.36m 13MB HD, 60
800x448
4Mbps
WarHawk
Trailer HD   (SCE)
0.50m 17MB DF, HD, 60
640x480
3.5Mbps
WarHawk
Trailer SD   (SCE)
0.50m 10MB DF, SD, 30
640x480
2Mbps
WarHawk
Trailer HD - CAM with DFA alternative   (SCE)
0.51m 18MB DFA, HD, 60
720x576
3Mbps
Mobile Suit Gundam
New trailer (hi quality)  
0.42m 15MB HD, 60, CAM
800x448
3.5Mbps
Genji PS3
New trailer (hi quality)  
1.03m 23MB HD, 60, CAM
800x448
3.5Mbps
Koei Untitled PS3 Project
New trailer (hi quality)  
1.12m 27MB HD, 60, CAM
800x448
3.5Mbps
"LAIR"
New trailer (hi quality)  
1.01m 23MB HD, 60, CAM
800x448
3.5Mbps
Project Assassins
New trailer (hi quality)  
0.33m 11MB HD, 60, CAM
800x448
3.5Mbps
Formula One
New trailer (hi quality)  
1.01m 23MB HD, 60, CAM
800x448
3.5Mbps
Killzone 2
Trailer HD - genuite or not, this looks ace.   (SCE)
2.09m 47MB DF, HD, 60
640x480
3Mbps
Killzone 2
Trailer SD   (SCE)
2.09m 34MB DF, SD, 30
640x480
2.5Mbps
Killzone 2
Trailer HD, CAM with DFA alternative, this is worth checking out as you can see more than in the direct feed.   (SCE)
2.05m 44MB DFA, HD, 60
720x576
3Mbps
MotorStorm
Trailer HD   (SCE)
1.31m 34MB DF, HD, 60
640x480
3.5Mbps
MotorStorm
Trailer SD   (SCE)
1.31m 20MB DF, SD, 30
640x480
2Mbps
MotorStorm
Trailer HD, CAM with DFA alternative, this cam version is also definitely worth a download.   (SCE)
1.24m 29MB CAM, HD, 60
720x576
3Mbps
Vision Gran Turismo
Trailer HD   (SCE)
2.03m 40MB DF, HD, 60
640x480
3Mbps
Vision Gran Turismo
Trailer SD   (SCE)
2.03m 27MB DF, SD, 30
640x480
2Mbps
Vision Gran Turismo
Trailer HD - CAM with DFA alternative   (SCE)
2.00m 43MB DFA, HD, 60
720x576
3Mbps
Heavenly Sword
Trailer HD   (SCE)
1.27m 34MB DF, HD, 60
640x480
3.5Mbps
Heavenly Sword
Trailer SD   (SCE)
1.27m 20MB DF, SD, 30
640x480
2Mbps
Heavenly Sword
Trailer HD, CAM with DFA alternative   (SCE)
1.22m 29MB DFA, HD, 60
720x576
3Mbps
I-8 (Insomniac)
Trailer HD   (SCE)
1.08m 26MB DF, HD, 60
640x480
3.5Mbps
I-8 (Insomniac)
Trailer SD   (SCE)
1.07m 15MB DF, SD, 30
640x480
2Mbps
Formula 1
Trailer HD   (SCE)
1.13m 26MB DF, HD, 60
640x480
3Mbps
Formula 1
Trailer SD   (SCE)
1.13m 18MB DF, SD, 30
640x480
2.5Mbps
Eyedentify
Trailer HD - still not worked out what on earth is going on here   (SCE)
0.50m 19MB DF, HD, 60
640x480
3.5Mbps
Eyedentify
Trailer SD   (SCE)
0.50m 11MB DF, SD, 30
640x480
2Mbps
Eyedentify
Trailer HD, CAM with DFA alternative   (SCE)
0.53m 18MB DFA, HD, 60
720x576
3Mbps
Final Fantasy VII Demo
Full Demonstration HD   (Square Enix)
1.43m 47MB DF, HD, 60
640x480
4Mbps
Final Fantasy VII Demo
Full Demonstration SD   (Square Enix)
1.43m 28MB DF, SD, 30
640x480
2.5Mbps
Tekken 6
Trailer HD   (Namco)
0.37m 11MB DF, HD, 60
640x480
3Mbps
Tekken 6
Trailer SD   (Namco)
0.37m 8MB DF, SD, 30
640x480
2.5Mbps
Red Dead Revolver 2
Trailer HD   (Rockstar)
1.00m 22MB DF, HD, 60
640x480
3Mbps
Red Dead Revolver 2
Trailer SD   (Rockstar)
1.00m 16MB DF, SD, 30
640x480
2.5Mbps
Fight Night: Round 3
Full Demonstration HD   (EA)
2.49m 64MB DF, HD, 60
640x480
3Mbps
Fight Night: Round 3
Full Demonstration SD   (EA)
2.49m 46MB DF, SD, 30
640x480
2.5Mbps
Fight Night: Round 3
Trailer HD   (EA)
0.36m 13MB DF, HD, 60
640x480
3Mbps
Fight Night: Round 3
Trailer SD   (EA)
0.36m 9MB DF, SD, 30
640x480
2.5Mbps
Devil May Cry 4
Trailer HD   (Capcom)
0.37m 11MB DF, HD, 60
640x480
3Mbps
Devil May Cry 4
Trailer SD   (Capcom)
0.37m 8MB DF, SD, 30
640x480
2.5Mbps
Mobile Suit Gundam
Trailer HD   (Bandai)
0.34m 12MB DF, HD, 60
640x480
3Mbps
Mobile Suit Gundam
Trailer SD   (Bandai)
0.34m 9MB DF, SD, 30
640x480
2.5Mbps
Ni-Oh
Trailer HD   (Koei)
1.26m 30MB DFA, HD, 60
720x576
3Mbps
Ni-Oh
Trailer SD   (Koei)
1.26m 20MB DFA, SD, 30
640x480
2Mbps
Metal Gear Solid 4
Teaser trailer produced on MGS3 engine   (Konami)
4.59m 45MB DF, SD, 30
640x480
1.5Mbps
Luna Demo
Full Demonstration HD   (Nvidia)
2.03m 45MB DF, HD, 60
640x480
4Mbps
Luna Demo
Full Demonstration SD   (Nvidia)
2.03m 29MB DF, SD, 30
640x480
2.5Mbps
Luna Demo
Trailer HD, CAM with DFA alternative   (Nvidia)
2.09m 46MB DFA, HD, 60
720x576
3Mbps
Unreal Demo Trailer
Trailer HD   (SCE)
2.14m 51MB DF, HD, 60
640x480
3Mbps
Unreal Demo Trailer
Trailer SD   (SCE)
2.14m 37MB DF, SD, 30
640x480
2.5Mbps
Unreal Demo Realtime
Realtime Demonstration HD   (SCE)
1.09m 26MB DF, HD, 60
640x480
3Mbps
Unreal Demo Realtime
Realtime Demonstration SD   (SCE)
1.09m 19MB DF, SD, 30
640x480
2.5Mbps
Unreal Demo Full
The whole thing with extra detail from good old CAM.   (SCE)
3.38m 79MB DFA, HD, 60
720x576
3Mbps
Unreal Demo Full
As above SD   (SCE)
3.38m 51MB DFA, SD, 30
640x480
2Mbps
Alfred Molina Demo
Full Demonstration HD   (SCE)
2.04m 44MB DF, HD, 60
640x480
3Mbps
Alfred Molina Demo
Full Demonstration SD   (SCE)
2.04m 33MB DF, SD, 30
640x480
2.5Mbps
Lots of Ducks
Full Demonstration HD   (SCE)
3.31m 97MB DF, HD, 60
640x480
4Mbps
Lots of Ducks
Full Demonstration SD   (SCE)
3.31m 58MB DF, SD, 30
640x480
2.5Mbps
Landscape Demo 1 (Cell)
Full Demonstration HD   (SCE)
0.49m 18MB DF, HD, 60
640x480
3Mbps
Landscape Demo 1 (Cell)
Full Demonstration SD   (SCE)
0.49m 13MB DF, SD, 30
640x480
2.5Mbps
Landscape Demo 2 (RSX)
Full Demonstration HD   (SCE)
0.48m 18MB DF, HD, 60
640x480
3Mbps
Landscape Demo 2 (RSX)
Full Demonstration SD   (SCE)
0.48m 13MB DF, SD, 30
640x480
2.5Mbps
Explosions Demo
Full Demonstration HD footage   (SCE)
1.18m 28MB DF, HD, 60
640x480
3Mbps
Explosions Demo
Full Demonstration SD   (SCE)
1.18m 20MB DF, SD, 30
640x480
2.5Mbps
Leaves Demo
Full Demonstration HD   (SCE)
0.42m 16MB DF, HD, 60
640x480
3Mbps
Leaves Demo
Full Demonstration SD   (SCE)
0.42m 11MB DF, SD, 30
640x480
2.5Mbps
Spider-Man Gran Turismo Demo
Full Demo HD, slightly pointless if you ask us.   (SCE)
1.21m 31MB DF, HD, 60
640x480
3Mbps
Spider-Man Gran Turismo Demo
Full Demo SD   (SCE)
1.21m 22MB DF, SD, 30
640x480
2.5Mbps
Media Performance Demo
Full Demonstration   (SCE)
1.39m 27MB DF, SD, 30
640x480
2.5Mbps