WarioWare: Smooth Moves

Could it be the best Wario yet? Let's find out.




Version
Wii
Developer
Nintendo
Publisher
Nintendo
Genre
Party



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By Dominick Hardy

Nintendo eh? Those ingenious developers have done it again. Quite how they manage to turn seemingly nonsensical, banal, unconventional and genre-breaking ideas not just into successful games but into block-busting franchises such as Animal Crossing, Pokémon, Nintendogs and Pikmin is frankly quite bewildering.

"It's incredible to think of the number of methods for using the Wiimote that Nintendo have devised."

Following in this tradition is of course WarioWare, a Dali-esque walk through some of the weirder minds at Nintendo HQ. Featuring what cannot even be described as minigames but instead are microgames, the Game Boy and GameCube versions worked around a standard controller or - in the case of some GBA versions - extra sensing features built into the cartridge. The DS and Wii versions, on the other hand, can utilize the unique input mechanism that each platform provides.

And so this Wii version of one of Nintendo's flagship franchises, WarioWare: Smooth Moves, utilizes the Wii remote and (to a lesser extent) the nunchuk in totally crazy and off-the-wall ways.

In fact, it's incredible to think of the number of methods for holding and using the Wiimote that Nintendo have devised. Called 'Forms' in WarioWare-speak they range from the simple Remote Control Form which involves holding and pointing the Form Baton (i.e. the Wiimote) as if it were a standard remote control, to the more esoteric Waiter Form (holding the Form Baton flat in your hand and typically used when trying to balance items) to the downright ludicrous Elephant Form (pretending the Form Baton is an extension of your nose).

Each new Form you encounter reveals itself with a helpful, relaxing and humorous description of what the Form is all about and it is this mantra which permeates the games - relax, have fun and enjoy.

Whilst you don't strictly have to conform to the manner of holding the Wiimote dictated by the form, it is difficult to resist. For instance, performing the Mohawk Form (with the Wiimote held on your held) whilst squatting is much more fun than simply moving the controller up and down, especially when playing with friends.

As one of the three core rules for perfect form states, you must let go of your inhibitions. The nunchuk also plays a part in some of the forms, primarily in the later stages of the game. Known as the Balance Stone it is used in The Diner Form (hold the Form Baton and Balance Stone like a knife and fork) and also in some of the additional mini-games.

In story mode each character has their own intro and outro which helps us understand their place in Diamond City. Initially the only character available is Wario and his intro shows us how he stumbles upon the Form Baton and how he plans to use it for his own nefarious cash-generating purposes. Then it is onto the microgames. With 4 lives and about 3 seconds to complete each one this often results in a frantic panic to complete even the simplest tasks.

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Video Coverage
(See Latest Videos & Video FAQ Here)
PLEASE DO NOT DIRECT LINK TO ANY MEDIA FILE ON KIKIZO
DescriptionDur.SizeDetails
Wario Ware Smooth Moves
Direct feed gameplay   (Wii - Nintendo)
00:19 6MB DF, ED, 16:9
852x480p60
3.3Mbps
Wario Ware Smooth Moves
Direct feed trailer (regular)   (Wii - Nintendo)
00:19 4MB DF, SD, 16:9
640x360p30
2.1Mbps

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